Difference between revisions of "QUESTS"

From Wormax Wiki
Jump to: navigation, search
(Created page with "There is a button with quests in the right upper corner of the main menu. The button has 2 states: * without an exclamation mark, when there is no reward to be taken, * w...")
 
 
Line 1: Line 1:
There is a button with quests in the right upper corner of the main menu.
+
There is a button with quests in the upper right corner of the main menu.
  
 
The button has 2 states:  
 
The button has 2 states:  
  
* without an exclamation mark, when there  is no reward to be taken,  
+
* no exclamation mark, when there  is no reward to be taken,  
 
* with an exclamation mark, when there is at least one reward to be taken.
 
* with an exclamation mark, when there is at least one reward to be taken.
  
Line 9: Line 9:
  
 
There are 4 branches of quests:  
 
There are 4 branches of quests:  
* to reach a certain length in 1 battle,  
+
* gain certain length in 1 battle,  
* to reach a certain number of killed worms in total in 1 or some battles,  
+
* gain a certain number of kills in total in 1 or several battles,  
* to collect a certain number of boosters in total in 1 or some battles,  
+
* collect a certain number of boosters in total in 1 or several battles,  
* to be a certain time in the top-10 in total or in some battles.
+
* keep your place in TOP 10 for certain time in total in one or several battles.
  
The players can complete all 4 branches of quests at the same time.  
+
Players can complete all 4 branches of quests at the same time.  
  
 
[[File:Quests2.png]]
 
[[File:Quests2.png]]
  
If a player completed in one battle the conditions of more than one quest of different branches, all of them will be counted and he will be able to take the rewards.
+
If a player completed the conditions of more than one quest from different branches in a battle, all of them will be counted as completed and the player will be able to take the rewards.
  
If a player completed the conditions of the current and the next quest of the same branch (for example, the current quest is to kill 5 worms, the next is to kill 10, and the player kills 15 in one battle), only the first quest will be counted as completed.  
+
If a player completed the conditions of a current and a next quest from the same branch in a battle (for example, the current quest is 5 kills, the next one is 10 kills, and the player killed 15 worms in one battle), only the first quest will be counted as completed.  
  
The players can get premium, temporary artefacts and essence for completing the quests.
+
Players can receive Premium, temporary artefacts and essence as rewards for completing the quests.
  
'''The progress of the branches do not count until the player doesn't take the reward for that branch.'''
+
'''The progress for a certain branch does not count until the player takes the reward for the branch.'''

Latest revision as of 10:37, 5 January 2017

There is a button with quests in the upper right corner of the main menu.

The button has 2 states:

  • no exclamation mark, when there is no reward to be taken,
  • with an exclamation mark, when there is at least one reward to be taken.

Quests.png

There are 4 branches of quests:

  • gain certain length in 1 battle,
  • gain a certain number of kills in total in 1 or several battles,
  • collect a certain number of boosters in total in 1 or several battles,
  • keep your place in TOP 10 for certain time in total in one or several battles.

Players can complete all 4 branches of quests at the same time.

Quests2.png

If a player completed the conditions of more than one quest from different branches in a battle, all of them will be counted as completed and the player will be able to take the rewards.

If a player completed the conditions of a current and a next quest from the same branch in a battle (for example, the current quest is 5 kills, the next one is 10 kills, and the player killed 15 worms in one battle), only the first quest will be counted as completed.

Players can receive Premium, temporary artefacts and essence as rewards for completing the quests.

The progress for a certain branch does not count until the player takes the reward for the branch.